NBA 2K18 Patch 1.04: Breaking Down The Improvements To Create-A-Player System

The latest patch for NBA 2K18, which arrived for PS4 on Thursday and is scheduled to hit for Xbox One, PC and Nintendo Switch quickly, touches on quite a few locations in the game. One function that received some attention will be the offline create-a-player (CAP) program.

The CAP program was effortlessly my least favored aspect of NBA 2K18 when the game launched. It was far more restricted as it pertains to face sculpting, skin complexions, eye color and facial hair. Just after the latest patch, two of these concerns have already been resolved. Check out the video below. I broke down all the alterations produced towards the technique.

Customers can now modify the eye colour of their made players. You may also pick from a larger choice of beards, mustaches, and eyebrows.

CAP isn’t totally fixed as face sculpting as well as the capacity to transform complexions are still essential when creating a player, but these modifications move the feature inside the right path. I’d appreciate to see a lot more improvements with NBA 2K18, but if I am getting honest, this can be likely the extent of what the development group can do for the existing game.

The choice was made to go with scanned templates, and that seems to have restricted the face sculpting alternatives. It also most likely removed the capacity to transform complexions. This was probably completed to enable CAPs to look a lot more like true players.

Having said that, primarily based on community feedback, 2K has hopefully discovered that roster creators would sacrifice the capacity to have a scanned head if it suggests they will buy mt NBA 2K18 have far more manage over the appear of their developed players.

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