Following Battlefield II, it may take some time just before we get a further Star Wars game from EA. Respawn’s project may not come till 2020.
While you will find various Star Wars projects presently inside the functions at Electronic Arts, the 2018 slate is remarkably slim on any new adventures within the galaxy far, far away. In truth, EA has absolutely nothing new to present Star Wars fans SWTOR Credits in the foreseeable future together with the cancelation of Visceral Games’ extremely anticipated action-adventure title, which was due in 2019 – except for the continuation help and expansions for Star Wars Battlefront II along with the Old Republic.
Each Electronic Vancouver, that is starting from scratch on a new title to replace Visceral’s “Ragtag,” and Respawn, the studio behind the Titanfall games, are as much as bat for Electronic Arts. However, there may very well be some time just before we see either of those games.
The Chief Monetary Officer Blake Jorgensen revealed through an EA Q3 2018 earnings contact (by means of IGN) that we are going to not see Respawn’s title till “Fiscal 20,” which means the fiscal year from April 1, 2019 to March 31, 2020. Jorgensen also mentioned that when EA’s 2020 slate isn’t confirmed, Respawn’s game may well arrive prior to a third Battlefront game, which has not but been nailed down when it comes to timing. EA not too long ago revealed that Battlefront II didn’t meet the publisher’s sales expectations through final year’s micro-transaction collapse, so it really is a bit surprising to hear that the publishers are currently thinking about a different sequel.
EA first announced Respawn’s Star Wars game in 2016, but we’ve got not heard considerably more about it considering the fact that then. EA has constantly hoped to market a single Star Wars game at a time, may not reveal something far more about Respawn’s title until this year’s E3, greater than six months just after the release of Battlefront II.
It will absolutely be some time ahead of we hear a lot more about EA Vancouver and it remains to become seen if there’s anything else in the functions at Criterion or Motive, the other two studios that worked on Battlefront II with DICE.
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